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// PSLHardware.cpp : Implementation of CPSLHardware
#include "stdafx.h"
#include "PSLHardware.h"
CPSLHardware::CPSLHardware()
{
}
HRESULT CPSLHardware::FinalConstruct()
{
return S_OK;
}
void CPSLHardware::FinalRelease()
{
}
////////////////////////////////////////////////////////////////////////
// Interface Implementation;
////////////////////////////////////////////////////////////////////////
STDMETHODIMP CPSLHardware::get_Processor(IPSLProcessor ** ppValue)
{
PSL_BEGIN
*ppValue = m_Processor;
PSL_END
}
STDMETHODIMP CPSLHardware::get_Monitors(IPSLMonitors ** ppValue)
{
PSL_BEGIN
*ppValue = m_Monitors;
PSL_END
}
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