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// PSLHardware.cpp : Implementation of CPSLHardware

#include "stdafx.h"
#include "PSLHardware.h"

CPSLHardware::CPSLHardware()
{
}

HRESULT CPSLHardware::FinalConstruct()
{
   return S_OK;
}

void CPSLHardware::FinalRelease()
{
}

////////////////////////////////////////////////////////////////////////
// Interface Implementation;
////////////////////////////////////////////////////////////////////////

STDMETHODIMP CPSLHardware::get_Processor(IPSLProcessor ** ppValue)
{
   PSL_BEGIN

   *ppValue = m_Processor;

   PSL_END
}

STDMETHODIMP CPSLHardware::get_Monitors(IPSLMonitors ** ppValue)
{
   PSL_BEGIN

   *ppValue = m_Monitors;

   PSL_END
}

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